Klikkitak Crewed Missile
Name: | | Class/PL: | Klikkitak Crewed Missile / Patrol |
Crew Quality: | | Troops: | 0 |
Speed: | 9 | In Service: | 2251+ |
Turns: | SM | Craft: | 6 |
Hull: | 4 | Special Rules: | Dogfight +0 Dodge 4+ Fighter |
Damage: | 0 / 0 | Crew: | 0 / 0 |
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Weapon | Range | Arc | AD | Special |
Ram | 0 | T | 1 | Double Damage Precise Super AP
| * If a Klikkitak moves into contact with an enemy ship, it will launch an automatic attack at the end of the Movement Phase, after all Anti-Fighter dice have been rolled. This attack will use 1 Attack Dice, and have the Double Damage, Precise and Super |
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